If the developer that currently is porting NativeBOINC to Android 5.1+ is finished, you can fill his/her spare time with porting as many free source project applications to Android as he/she can manage.
As an alternative I can think of porting present Linux and Android 32-bit code to Linux and/or Android 64-bit.
Android Boinc Projects
- Dirk Broer
- Corsair
- Posts: 1964
- Joined: Thu Feb 20, 2014 11:24 pm
- Location: Leiden, South Holland, Netherlands
- Contact:
#22 Re: Android Boinc Projects
Rosetta@home
3 April 2017, 08:00
Our Android application has been updated to version 3.83. This update includes bug fixes and new protocols (specifically for cyclic peptide folding and design), and should be significantly more stable for Android 4 to 7.+ platforms. Please report bugs in this thread.
Added Ralph@Home to the list.
3 April 2017, 08:00
Our Android application has been updated to version 3.83. This update includes bug fixes and new protocols (specifically for cyclic peptide folding and design), and should be significantly more stable for Android 4 to 7.+ platforms. Please report bugs in this thread.
Added Ralph@Home to the list.
The best form of help from above is a sniper on the rooftop....
- Dirk Broer
- Corsair
- Posts: 1964
- Joined: Thu Feb 20, 2014 11:24 pm
- Location: Leiden, South Holland, Netherlands
- Contact:
#23 Re: Android Boinc Projects
Android Boinc Projects
PROJECT | APPLICATION STATUS | Android/32 ARM Application? | Android/64 ARM Application? | Android/32 x86 Application? | Android/32 x64 Application? | Android/32 MIPS Application? |
---|---|---|---|---|---|---|
Albert@home | Active |
| None | None | None | None |
Asteroids@home | Active |
| None | None | None | None |
Citizen Science Grid | Inactive | SubsetSum@Home Sum Calculator (up to Android 4.4 (non-PIE)) | None | None | None | None |
Collatz Conjecture | Active |
| None | Micro Collatz Conjecture 6.00 | None | Micro Collatz Conjecture 6.00 |
Einstein@Home | Active |
| None | None | None | None |
Enigma@home | Inactive | Enigma 0.76b (up to Android 4.4 (non-PIE)) | None | None | None | None |
GPUGrid | Inactive | ? | None | None | None | None |
Grid computing center | Active |
|
| None | None | None |
LHC@Home | Active | None | sixtracktest (beta test) 46.15 (sse2) | None | None | None |
Moo! Wrapper | Active |
| None | None | None | None |
Quake Catcher Network | Inactive | ? | None | None | None | None |
Quake-Catcher Network (Taiwan) | Active | QCN - Taiwan 7.43 (nci) | None | None | None | None |
Quake-Catcher Network EMSC / CSEM QCN QCN | Active | Sensor Monitoring Program 7.43 (nci) | None | None | None | None |
Quake Catcher Network Continual | Inactive | ? | None | None | None | None |
Quake-Catcher Network Continual (Taiwan) | Inactive | ? | None | None | None | None |
Quake-Catcher Network Continual EMSC / SCEM QCN | Active | Continual Monitoring Program 7.43 (nci) | None | None | None | None |
Ralph@home | Active | Rosetta Mini for Android 3.83 | None | None | None | None |
Rosetta@home | Active | Rosetta Mini for Android 3.83 | None | None | None | None |
Seti@Home | Active |
|
|
| None | None |
Seti@Home Beta | Active |
|
|
| None | None |
The SkyNetPOGS | Active |
| None | None | None | None |
Universe@home | Active | Universe BHspin v2 0.01 (android_arm_pie) | Universe BHspin v2 0.01 | None | None | None |
World Community Grid | Active |
| None | None | None | None |
WUProp@home | Active |
| None |
| None | None |
Yoyo@home | Active | Cruncher ogr 520.05 | None | None | None | None |
#24 Re: Android Boinc Projects
A reformated version of Dirk's excellent informative table from the previous post.
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
Albert@home | Active |
| None | None | None | None |
Asteroids@home | Active |
| None | None | None | None |
Citizen Science Grid | Inactive |
| None | None | None | None |
Collatz Conjecture | Active |
| None |
| None |
|
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
Einstein@Home | Active |
| None | None | None | None |
Enigma@home | Inactive |
| None | None | None | None |
GPUGrid | Inactive |
| None | None | None | None |
Grid computing center | Active |
|
| None | None | None |
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
LHC@Home | Active |
|
| None | None | None |
Moo! Wrapper | Active |
| None | None | None | None |
Quake Catcher Network | Inactive |
| None | None | None | None |
Quake-Catcher Network (Taiwan) | Active |
| None | None | None | None |
Quake-Catcher Network EMSC / CSEM QCN QCN | Active |
| None | None | None | None |
Quake Catcher Network Continual | Inactive |
| None | None | None | None |
Quake-Catcher Network Continual (Taiwan) | Inactive |
| None | None | None | None |
Quake-Catcher Network Continual EMSC / SCEM QCN | Active |
| None | None | None | None |
Ralph@home | Active |
| None | None | None | None |
Rosetta@home | Active |
| None | None | None | None |
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
Seti@Home | Active |
|
|
| None | None |
Seti@Home Beta | Active |
|
|
| None | None |
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
The SkyNetPOGS | Active |
| None | None | None | None |
Universe@home | Active |
|
| None | None | None |
World Community Grid | Active |
| None | None | None | None |
WUProp@home | Active |
| None |
| None | None |
Yoyo@home | Active |
| None | None | None | None |
The best form of help from above is a sniper on the rooftop....
- Dirk Broer
- Corsair
- Posts: 1964
- Joined: Thu Feb 20, 2014 11:24 pm
- Location: Leiden, South Holland, Netherlands
- Contact:
#25 Re: Android Boinc Projects
From which I learned max_table_width=99
Like these big tables? there's more on Linux on ARM: The August 2020 compleat completed overview
#26 Re: Android Boinc Projects
Here's the code I used for the header Dirk.
Seems 96 is the most you can fit to one screen. Table can be as big as you like but after 96 ( which actually just defines the border around table ) you get a slider button.
Obviously if you exceed 96 you just increase the 96 until you get the border to fit round your table as defined by the total of th declared in thead.
How it actually splits text up to fit in the column though seems very hit or miss.
Code: Select all
[size=130]Android Boinc Projects[/size]
[table=96,null]
[thead]
[tr=textleft][th=14,null]PROJECT[/th][th=6,null]App STATUS[/th][th=24,null]Android/32 ARM Application[/th][th=14,null]Android/64 ARM Application[/th][th=14,null]Android/32 x86 Application[/th][th=12,null]Android/32 x64 Application[/th][th=12,null]Android/32 MIPS Application[/th][/tr]
[/thead]
Obviously if you exceed 96 you just increase the 96 until you get the border to fit round your table as defined by the total of th declared in thead.
How it actually splits text up to fit in the column though seems very hit or miss.
The best form of help from above is a sniper on the rooftop....
- scole of TSBT
- Boinc Major General
- Posts: 5983
- Joined: Mon Feb 03, 2014 2:38 pm
- Location: Goldsboro, (Eastern) North Carolina, USA
#27 Re: Android Boinc Projects
YEAH! WCG made MCM and SCC back to android.
-
- General Bitchin'
- Posts: 6371
- Joined: Wed Aug 15, 2018 1:15 pm
- Location: Huntly, Scotland
- Contact:
#28 Re: Android Boinc Projects
The guys on XS were saying SCC is paying out dross
I think this is fool-proof but could you just try it for me please? • There are 10 types of people in the world; those who understand binary, and those who don’t
- Dirk Broer
- Corsair
- Posts: 1964
- Joined: Thu Feb 20, 2014 11:24 pm
- Location: Leiden, South Holland, Netherlands
- Contact:
#29 Re: Android Boinc Projects
Any Linux/ARM app seems to be able to run on Android, using UserLAnd.
I asked Bearnol "what do I need to do to test the 64-bit Android app? Is signing up for the project on my Android 9 running Odroid-N2+ enough?"
and he replied: "There is no specific Android app - the idea is to use UserLAnd :)"
I asked Bearnol "what do I need to do to test the 64-bit Android app? Is signing up for the project on my Android 9 running Odroid-N2+ enough?"
and he replied: "There is no specific Android app - the idea is to use UserLAnd :)"