You may have seen many workunits just disappear from existence today.
Worry not! We realised there were far too many workunits scanning duplicate seeds, so we've scaled back the original workunits to the correct seed ranges (no in-progress results were touched, so none of you should have lost any credit).
We have located some promising seed candidates which were missed from processing and can be used as an input to this job, so they are currently set as the highest priority.
Also, we now have badges! If you view the forums, any comments in threads, or on the leaderboards; you will see the new badges.
We're open to suggestions for future badges, so please leave us some comments on this thread.
Source: https://minecraftathome.com/minecraftho ... .php?id=30
minecraft Kaktwoos 2.03 and Badges!
- Newshound
- BOINC news desk
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#1 minecraft Kaktwoos 2.03 and Badges!
TSBT's update on all the news from the BOINC projects.
- Dirk Broer
- Corsair
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#2 Re: minecraft Kaktwoos 2.03 and Badges!
RAC badges....as we say in the Netherlands "that doen't even make my piss luke warm"
- Gibson Praise
- Boinc Colour Sergeant
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#3 Re: minecraft Kaktwoos 2.03 and Badges!
I'd not heard that one before! Love it!Dirk Broer wrote: ↑Sun Jul 12, 2020 1:56 am .. as we say in the Netherlands "that doesn't even make my piss luke warm"
#4 Re: minecraft Kaktwoos 2.03 and Badges!
Dirk Broer wrote: ↑Sun Jul 12, 2020 1:56 am RAC badges....as we say in the Netherlands "that doen't even make my piss luke warm"
The best form of help from above is a sniper on the rooftop....