This project has gone from solid to flaky at best. They ran out of work about 2 weeks ago and scrambled to find something to do. The new w/u's became a nightmare to validate. I have about 1.5M in credits tangled up in this mess. Now the run times have quadrupled with the award only doubling.
It may be time to scrap this project and just do Collatz with my GPU's.
Is DistRTtgen this flaky all the time?
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Welcome to The Scottish Boinc Team boards. See forum rules in pinned post. If you can't be bothered then try not to be too naughty as I have a delete button to press and a ban hammer to swing.
Welcome to The Scottish Boinc Team boards. See forum rules in pinned post. If you can't be bothered then try not to be too naughty as I have a delete button to press and a ban hammer to swing.
- Buster Gunn
- Boinc Second Lieutenant
- Posts: 513
- Joined: Sun Aug 13, 2006 7:20 am
- Location: Wilmington Delaware USA
#1 Is DistRTtgen this flaky all the time?
Buster is my dog. Sadly, Buster is gone.
Buster is the Malamute, Obi is the Golden.
Obi is the dog of the house now.
Buster is the Malamute, Obi is the Golden.
Obi is the dog of the house now.
- Janos (retired)
- Still a Newbie
- Posts: 1919
- Joined: Thu Feb 23, 2012 8:58 am
- Location: Aberdeenshire, Scotland
#2
I quit the project a few months back because I was fed up with daily issues. Collatz is my preferred GPU project now.
"Happiness can be defined as: a geek with non-work related code to write, no distractions and no deadline." - Janos
#4
I stick to Collatz in the main, with GPUgrid and Primegrid getting 1 GPU each. Stopped doing Dirt when I kept getting constant stuck units which would run indefinitely.
The best form of help from above is a sniper on the rooftop....