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#51 Re: Pirates crunch what ?

Posted: Sat Oct 04, 2014 1:57 am
by Alez
#2 in Igems now, bit of a push and we can take #1

#52 Re: Pirates crunch what ?

Posted: Mon Oct 06, 2014 1:56 am
by Alez
we're back #1 in iGEMS@home :D

#53 Re: Pirates crunch what ?

Posted: Mon Oct 06, 2014 9:39 am
by Silver
Alez wrote:we're back #1 in iGEMS@home :D
Sweet! :pirate:
Just a word of warning though, there are no checkpoints for iGEMS.
So don't suspend boinc or pause units - like I've done :(

#54 Re: Pirates crunch what ?

Posted: Mon Oct 06, 2014 2:37 pm
by Alez
For a newly started project it works quite well. Hopefully they will enable checkpointing soon I think you can suspend the units as long as you have leave applications in memory whilst suspended enabled.

#55 Re: Pirates crunch what ?

Posted: Mon Oct 06, 2014 4:02 pm
by Silver
Alez wrote:For a newly started project it works quite well. Hopefully they will enable checkpointing soon I think you can suspend the units as long as you have leave applications in memory whilst suspended enabled.
That sounds pretty logical - so it must be wrong ;)

#56 Re: Pirates crunch what ?

Posted: Mon Oct 06, 2014 4:23 pm
by Alez
Silver wrote:
Alez wrote:For a newly started project it works quite well. Hopefully they will enable checkpointing soon I think you can suspend the units as long as you have leave applications in memory whilst suspended enabled.
That sounds pretty logical - so it must be wrong ;)
Exactly .... just like the BOINC scheduler should work , in theory :evil:

#57 Re: Pirates crunch what ?

Posted: Mon Oct 06, 2014 5:58 pm
by Silver
Alez wrote:
Silver wrote:
Alez wrote:For a newly started project it works quite well. Hopefully they will enable checkpointing soon I think you can suspend the units as long as you have leave applications in memory whilst suspended enabled.
That sounds pretty logical - so it must be wrong ;)
Exactly .... just like the BOINC scheduler should work , in theory :evil:
:laughing3: :laughing3:

#58 Re: Pirates crunch what ?

Posted: Wed Oct 08, 2014 11:27 pm
by scole of TSBT
We have a few challenges starting soon. Which ones are we attacking? Image

#59 Re: Pirates crunch what ?

Posted: Thu Oct 09, 2014 1:18 am
by Silver
I'm going to be partaking in some Enigma crunching.

#60 Re: Pirates crunch what ?

Posted: Thu Oct 09, 2014 1:37 am
by Alez
Einstein and enigma por moi Image

#61 Re: Pirates crunch what ?

Posted: Sat Oct 18, 2014 2:40 am
by Alez
Continuing to hit Einstein for all it's worth. #67 in the world and both team and country moving on up. Image
Wonder if Rob fancies a Caribbean hide away :D

#62 Re: Pirates crunch what ?

Posted: Mon Nov 10, 2014 10:06 pm
by Alez
since we lost POGS #1 status to overclockersUK and it's the next decent competition up for cpu's, I'm making an early start, both to build up the pendings and to try and claw back some of the losses to overclockers. I want UK #1 back :evil: Image

#63 Re: Pirates crunch what ?

Posted: Mon Nov 10, 2014 10:53 pm
by scole of TSBT
And there's another Einstein challenge coming up too. Now I like Einstein as much as the next pirate and I'll crunch it for the challenge, but that project is starting pop up in challenges as much as seti. Does it need the push? There's lots of other projects and I wonder if the admins would like a push for theirs. Megacruncher proposed TSBT issue a team challenge. I think we should consider one. A TSBT Anguillan Pirate challenge?

#64 Re: Pirates crunch what ?

Posted: Tue Nov 11, 2014 1:03 am
by Alez
I'm all in favour of a TSBT challenge. Which project do you fancy ? Dream up a name and post it here http://www.dunadd.co.uk/seti/forum/view ... =18&t=1894 We can bring it to mega's attention and see if we can prod a few folk back into taking part in the comps :D
Don't mind another Einstein challenge as realistically I haven't taken my GPU's off since the last one. Been on a couple of month crusade to drive it up the leader board as I got sick of seeing it in the high 90's and having to emergency crunch it to save it from dropping out of the top 100.

#65 Re: Pirates crunch what ?

Posted: Thu Jan 15, 2015 2:50 am
by Alez
Lately it's Universe, POGS, SRbase and Finds with Einstein on the GPU. Did revert to Seti but it just makes no sence to have 2 x 7970 making the credit of a core2duo. dDM as always is a slow burner with Rosetta and LHC when I can get them. Would like more Poem on the GPU but hens would like teeth. WCG on the droids and a dedicated wcg laptop.
Skywalker has finally passed me on POGS, might need an over the top response or I may just accept the best man won in the end.,

#66 Re: Pirates crunch what ?

Posted: Thu Jan 15, 2015 8:34 am
by Silver
Alez wrote: Skywalker has finally passed me on POGS,.....
or I may just accept the best man won in the end.,
What is this accept that you speak of!? Image

#67 Re: Pirates crunch what ?

Posted: Thu Jan 15, 2015 3:44 pm
by Alez
'accept' is the sad case of being in 1st place in 19 projects for the team and simply runninig out of cores :( I've had to make a sacrifice in order to try and run more Rossetta, LHC and WCG for the team. Either that or I need more cores Image

#68 Re: Pirates crunch what ?

Posted: Thu Jan 15, 2015 11:56 pm
by Silver
I know that you certainly do your bit for the team Alez, I just thought pogs was one of 'your' projects.
I'll just point out that if you took pogs back you'd be top in 20 ;-)

#69 Re: Pirates crunch what ?

Posted: Fri Jan 16, 2015 1:39 am
by Alez
It certainly is and I've not given up but I have put in 14.6 million credits and 296,832.32 hours and Skywalker has put in 15 million credits then I regard it as no shame as it is obviously one of his favorite projects too. His participation is great for the team and is a great achievement. All I need is more cores :D

#70 Re: Pirates crunch what ?

Posted: Tue Feb 03, 2015 2:33 am
by Alez
OK, all that was a pile of $hite, challenge on and I will have #1 back in POGS by the end of play tomorrow. Guess a leopard doesn't change it's spots and mellowing in old age is also a steaming pile of doo doo Image

#71 Re: Pirates crunch what ?

Posted: Sat Mar 28, 2015 10:09 pm
by Alez
Let's get some cores on Asteroids and take UK#1 back from UBT Image

#72 Re: Pirates crunch what ?

Posted: Mon Mar 30, 2015 1:38 pm
by scole of TSBT
Tried. Only 2 out of ~1650 WUs didn't error on download in past 12 hours. Wish the project could figure it out.

#73 Re: Pirates crunch what ?

Posted: Mon Mar 30, 2015 6:17 pm
by Silver
I'll hold off trying asteroids until the success rate had improved somewhat.
Sounds like that might be a way off yet :(

#74 Re: Pirates crunch what ?

Posted: Mon Mar 30, 2015 7:41 pm
by Alez
They did have it fixed and now it's broken again. Thought since they had fixed it once this time would be quicker. Going to keep at it with LHC running anyway and sticking with poem and einstein for the gpu. Disabled GPU on Asteroids as it's slower than the cpu app so what's the point.

#75 Re: Pirates crunch what ?

Posted: Sun Apr 05, 2015 1:53 am
by scole of TSBT
To get and keep Asteroids WUs to crunch, I've had to dedicate systems to it, bump up the cache to 10+ days and give it a little coaxing with a few (ok a lot) of project updates until I got them primed. Once you get over the fact that 99% of them will fail on download and just let it go, you will get work.

#76 Re: Pirates crunch what ?

Posted: Wed Apr 08, 2015 4:04 pm
by scole of TSBT
Only a few Asteroids WUs trickling from the server for a while so I guess I'll starting working on WCG and build some pending before this month's challenge.

#77 Re: Pirates crunch what ?

Posted: Mon Jun 22, 2015 2:16 pm
by scole of TSBT
Leiden, POGS and Burp challenges. Which are we going to attack? We could put Leiden in or at least near the top 10 in FB, but work is limited on that project right now. Maybe they'll add more WUs by the time the challenge starts. POGS is in 10th with a fair amount of distance to 9th. BURP is doesn't get much attention and we could probably put it in the FB top 10. Thoughts?

#78 Re: Pirates crunch what ?

Posted: Mon Jun 22, 2015 6:30 pm
by Silver
I was getting ready to go for Leiden but I hadn't realised that pogs and burp overlap.
burp is only a 4 day effort compared to a week for the other 2, I'm game for any to be honest.

I'll probably move a couple of my droids onto pogs anyway.

#79 Re: Pirates crunch what ?

Posted: Mon Jun 22, 2015 7:26 pm
by Alez
I'm hitting Rosetta just now. Let me know which one to go for and I will try and join in.

#80 Re: Pirates crunch what ?

Posted: Mon Jun 22, 2015 7:52 pm
by scole of TSBT
Anyone know anything about BURP? Does it run like a regular CPU project or is it different in any way, like Yafu, or run in a VM?

#81 Re: Pirates crunch what ?

Posted: Mon Jun 22, 2015 8:39 pm
by scole of TSBT
Actually, I say let's give Leiden the pirate treatment. I think Dirk is looking forward to it since the project is hosted in his home town of Leiden. And he is a pirate. He's over yonder trying to get to know all those British Virgins :pirate:

#82 Re: Pirates crunch what ?

Posted: Mon Jun 22, 2015 10:55 pm
by Silver
Looks like leiden might be another one that's over before its started.
We might have to wait and see if any work becomes available.

#83 Re: Pirates crunch what ?

Posted: Tue Aug 18, 2015 8:09 pm
by scole of TSBT
Any suggestions on Formula BOINC projects to beat on? I know where trying defend a 1st in YAFU and we're winding up for a round on NFS. Any projects that look like low hanging fruit we could blitz?

#84 Re: Pirates crunch what ?

Posted: Tue Aug 18, 2015 8:21 pm
by Alez
whatever you fancy and I will help out. Should be getting my Yafu output up a bit thanks to the config file. We could probabily grab some points on burp, except for me that is, as burp on windows doesn't validate with linux and all my nvidias are linux. We could also gain some points on CSG if we wanted to kick the german team you took yafu from some more :shock:
dDM could be another contender.
What's your thoughts ?

#85 Re: Pirates crunch what ?

Posted: Tue Aug 18, 2015 8:54 pm
by scole of TSBT
I think CSG is a good target. Or Sztaki Desktop Grid which pays better on Linux. Heck, I'll setup linux systems USB sticks to run stuff. I would love to catch a project like CAS, EDGeS, Lattice with work and blitz it too. Those projects don't have terribly high total credits.

#86 Re: Pirates crunch what ?

Posted: Tue Aug 18, 2015 11:35 pm
by Alez
Sztaki Desktop Grid is one I need to run some more of and is light on resources so could get a bunch of old systems running it to. CSG has a comp in a few weeks as well. Might spend a little less resources on normal comps to prioritise formula boinc and 1st in the country. This will defo be our best ever Formula boinc finish, wish some more joined in. We need some new recruits ....

For USB installs I use pendrive linux

Lubuntu is a good choice as it's small but uses all the repos for ubuntu so easy to set up and run. Most of my systems are almost there, just a few more to go then they will all be on lubuntu.
Finally got some Yafu credit flowing in which should help build us a cushion.

#87 Re: Pirates crunch what ?

Posted: Wed Aug 19, 2015 2:27 am
by scole of TSBT
I'm good with hitting CSG for the team challenge and Formula BOINC. Wait for the NFS challenge to end and hit CSG? In the mean time, I was going to continue switching over to NSF, crunch, then bunker when it's time. I'll stay with Yafu on a couple systems until it's time to setup and bunker NFS on those.

We're over 300K ahead of meisterkuehler.de Team on YAFU and I figured they would peel away from the pursuit by now and go back to previous crunching levels this past month but Egon Olsen is still pushing on. Think we could ask a favor of the BlackOps gang and arrange a power failure on his street? Ya know, just a nudge. 8)

#88 Re: Pirates crunch what ?

Posted: Wed Aug 19, 2015 3:03 am
by Alez
My Yafu output is continueing to rise so between the two of us he's a bug on the windshield. Going to stay on Yafu for a few days then switch to nfs for challenge. After lets see where we are and then hit CSG if all else safe. I like the idea of Sztaki Desktop Grid for an extra smash and grab to though. dDM or POGS ( if they have any work ) are options too.