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#1 SIMAP has work!!!
Posted: Mon Jun 02, 2008 5:53 pm
by Reeltime
400k units put into system, but they are going fast. Chance to improve our position by a few places tho :)
#2 Re: SIMAP has work!!!
Posted: Mon Jun 02, 2008 9:43 pm
by MacDitch
400k units put into system, but they are going fast. Chance to improve our position by a few places tho :)
Glad you posted about this. I tried to get work yesterday (when it was first posted) but there was none available and I assumed that the months quota had already gone! I've just tried again and managed to get a few this time; they must have been posting them piecemeal. According to the server page there are about 9300 left...
#3
Posted: Tue Jun 03, 2008 6:48 am
by Reeltime
All work from Simap seems to go out on the 1st of the month.
I grabbed about 100 units :)
considering there are some serious players grabbing a lot of units, we can probably gain quite a lot if we play it stratigically
#4
Posted: Tue Jun 03, 2008 9:20 pm
by sneakysaurus
I fancy trying a new project so have just grabbed myself about 300 units to try to crunch through in next few days.
#5
Posted: Tue Jun 03, 2008 11:29 pm
by Megacruncher
I got some. Just 39 but it's better than nothing and we are as well to keep as far away from the precipice as possible.
#6
Posted: Wed Jun 04, 2008 2:12 pm
by Reeltime
sneakysaurus, you appear to be under a different name for Simap, which will confuse the hell out of boincstats...... anyone mention splid cpids
Welcome aboard the simap scrambles tho
#7
Posted: Wed Jun 04, 2008 2:48 pm
by MacDitch
sneakysaurus, you appear to be under a different name for Simap, which will confuse the hell out of boincstats...... anyone mention splid cpids
Never heard of them, what are they?
BoincStats should cope ok as long as:
- the e-mail is the same
- the password is the same (if using BAM!)
- SIMAP is run alongside another project on at least one machine.
Welcome aboard the simap scrambles tho
I'll second that - welcome to the monthly mad scramble. :)
#8
Posted: Wed Jun 04, 2008 7:35 pm
by sneakysaurus
Oops!
Never noticed that. I have now sorted out my username.
Thanks for letting me know.
#9
Posted: Wed Jun 04, 2008 8:35 pm
by Reeltime
No probs, There's still work out there btw if anyonw fancies some more
#10
Posted: Thu Jun 05, 2008 11:11 am
by MacDitch
No probs, There's still work out there btw if anyonw fancies some more
Spent half an hour last night trying to download some for my (offline) work computer. Not a sausage was forthcoming despite a reported ~9000 waiting to be sent!

#11
Posted: Thu Jun 05, 2008 12:21 pm
by sneakysaurus
I tried late last night and got plenty work. I just set my preferences in BOINC manager to downloaed extra work for 10 days work.
Straight away it gave me another 400 odd units, so I I've had a total of 691 unit of which should give us about another 11,000 onto our total. So far I have done about 170 so far so another 3-4 days should finish that then it it will be back to WCG for me.
#12
Posted: Thu Jun 05, 2008 12:28 pm
by MacDitch
I'm sure it was my system - SIMAP wsn't the only project it wouldn't get work from.

#13
Posted: Mon Jun 30, 2008 1:14 pm
by Reeltime
Should be more work available either tonight or tomorrow, approx 300k wus, about half of last months total,
#14
Posted: Tue Jul 01, 2008 3:47 pm
by Reeltime
SIMAP work is in!
#15
Posted: Mon Aug 25, 2008 3:22 pm
by Reeltime
More work from SIMAP
#16
Posted: Mon Sep 08, 2008 7:31 am
by MacDitch
SIMAP appears to have added a further 125k workunits today (8-Sep), and there are still about 300k of last weeks addition to be crunched...
In other words, more than 400,000 work units available now.
MacDitch.
PS. At least reaching 50k should be easy for me with this much work. :)
#17
Posted: Tue Dec 02, 2008 2:14 pm
by Reeltime
Quite a big scramble this month with about 400k wus :)
Get them while they're hot
#18
Posted: Fri Dec 05, 2008 1:38 pm
by utopia-i
Reeltime wrote:Quite a big scramble this month with about 400k wus :)
Get them while they're hot
all gone - just how quick was that then

#19
Posted: Fri Dec 19, 2008 3:15 pm
by Reeltime
Damn, they started early this month, and have about 400k wus. Unfortunately half of them are completed already
#20
Posted: Sat Dec 20, 2008 8:03 am
by MacDitch
Damn, they started early this month, and have about 400k wus. Unfortunately half of them are completed already
Erm, I think you'll find that it was a tad more than 400k...
December 14, 2008
New Workunits: an additional batch of workunits has been started for the calculation of similarities and features of approx. 1.500.000 new sequences, that were imported from metagenomes.
This is (probably) over and above the monthly work, so there should be plenty for a week or two yet. :)
#21
Posted: Sun Dec 21, 2008 11:28 am
by Reeltime
Hmmm... this batchmonitor thing ain't really much use is it?
#22
Posted: Mon Aug 24, 2009 11:09 pm
by Reeltime
SIMAP with work a week early....
#23
Posted: Tue Aug 25, 2009 2:44 pm
by PinkPenguin
... Right when I decide to go away for a bit, sneaky!
Looks like I'll miss this round - so have fun all!
#24
Posted: Wed Oct 07, 2009 10:06 pm
by PinkPenguin
...After a brief spell at no.74 looks we got stomped all over by PC Perspective Killer Frogs who seemed in a big hurry to go places... whatever it is they were running away from was probably large, hairy, french and armed with a frying pan!
Oh well, back to no.75 which is where we started the round....

#25
Posted: Wed Oct 07, 2009 11:06 pm
by Megacruncher
At least we are well clear of 100th. Still it would be nice to amass at least 1,000,000 credits for this project - we have
I've not crunched it for 15 months now and I think I've missed the boat for this round. But I'll attach all my crunchers to it so they can catch it next time. As a personal goal I'd quite like to beat 100,000 credits for it.
#26
Posted: Wed Nov 11, 2009 7:12 am
by PinkPenguin
1 Million!
:wav:
... thanks y'all, t'is a pleasure to see them pesky killa fwogs wot stomped all over us last month back in our sights...(not that I takes it personal like... noooh, not at all!)

#27 What luck!
Posted: Tue Dec 08, 2009 10:27 pm
by MalX
I managed to scoop up some 50 odd work units recently, and it gave a wee boost.
#28
Posted: Fri Jan 08, 2010 2:11 am
by aardvark
Simap has work units available :)
#29
Posted: Sat Jan 09, 2010 8:43 am
by Reeltime
aardvark wrote:Simap has work units available :)
And then there were none. Tiny little run this month
#30
Posted: Sun Jan 10, 2010 6:24 pm
by PinkPenguin
Reeltime wrote:And then there were none. Tiny little run this month
The main consolation is that the Killa Fwogs missed out on it entirely which means we are a little closer....

#31
Posted: Mon Jan 11, 2010 1:15 am
by Megacruncher
The main thing is we grabbed at least our share, moving us up 1 place to 70th in Simap. Over the last week we did better than all but 31 other teams.
To be fair to the Killer Frogs they do seen to have given up for this one.

#32 Next batch due 1st February
Posted: Mon Jan 11, 2010 6:36 pm
by aardvark
A date for the diaries, next batch due 1st February.

#33
Posted: Sun Jan 31, 2010 9:53 am
by PinkPenguin
SIMAP is active as of now! - always seems to start a day earlier than they say....

#34
Posted: Mon Feb 01, 2010 12:57 am
by Megacruncher
Got me some. Still striving for 100K for this one but the portions are as meagre as they are irregular!
#35
Posted: Mon Feb 01, 2010 1:28 am
by aardvark
I just set up my preferences for 10 days worth, and got a bucket load of simap WU's, not sure how many at present, but a rough guesstimate is at least a couple of hundred WU's.
Update...Maxed out at 240 WU's, presumably I may get more as they are completed. if any left

#36
Posted: Mon Feb 01, 2010 5:35 am
by Reeltime
aardvark wrote:I just set up my preferences for 10 days worth, and got a bucket load of simap WU's, not sure how many at present, but a rough guesstimate is at least a couple of hundred WU's.
Update...Maxed out at 240 WU's, presumably I may get more as they are completed. if any left

Take it you're on an i7? I think their limit is still 30/core
#37
Posted: Mon Feb 01, 2010 5:40 am
by PinkPenguin
Reeltime wrote:Take it you're on an i7? I think their limit is still 30/core
That sounds right my dual-cores max-out at 60.
#38
Posted: Mon Feb 01, 2010 12:52 pm
by aardvark
Take it you're on an i7? I think their limit is still 30/core
Correct, and, Boinc manager downloaded a few more as others were completed :) Boinc manager messages logged the last WU download @ 12:46 today. So still has WU's as I type.
#39
Posted: Mon Feb 01, 2010 2:31 pm
by Reeltime
This is a big run, as their doing the environmental sequencing. I suspect ther'l be about 1,000,000 wus total :)
#40
Posted: Mon Feb 01, 2010 4:36 pm
by aardvark
1,000,000 wus total
:wav:
#41
Posted: Tue Mar 30, 2010 5:13 pm
by PinkPenguin
SIMAP Tomorrow morning (31st march).... scramble begins on 1st april at 16:00.... Naturally, to avoid being flattened by the monthly stampede, I shall be under the bed looking for whatever it was I hid under there last week...

#42 Simap has WU's
Posted: Wed Mar 31, 2010 8:13 pm
by aardvark
The title says it all "fill yer boots"
Simap is dishing out WU's.